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PostSubject: History of the 8th gen console   Wed Jun 18, 2014 1:41 pm

From Wikipedia, the free encyclopedia @ History of Video Game Consoles

The eighth generation of video game consoles includes Nintendo's Wii U, released on November 18, 2012, Sony Computer Entertainment's PlayStation 4, released on November 15, 2013, and Microsoft's Xbox One released on November 22, 2013.These video game consoles follow the previous seventh generation: Nintendo's Wii, Sony's PlayStation 3, and Microsoft's Xbox 360. For video game handhelds, the generation began in February 2011 with the release of the Nintendo 3DS, successor to the Nintendo DS, in Japan, followed by a North American and European release in March. The successor of the PlayStation Portable, the PlayStation Vita, was released in December 2011 in Japan, and Western markets in February 2012.

The eighth generation of video game consoles is predicted to face competition from smartphones, tablets, and smart TVs.Due to the proliferation of these devices, some analysts speculate the eighth generation to be the last generation of home consoles. In 2013, gaming revenue on Android overtook portable game console revenue, while remaining a distant second to iOS gaming revenue. In FY 2013 (ending early 2013), Nintendo sold 23.7 million consoles of any type,while Apple sold 58.2 million of the more expensive iPads in FY 2012 (ending late 2012).

The eighth generation has seen the rise of Advanced Micro Devices (AMD) as the major processor vendor. All three of the eighth generation home consoles use AMD GPUs, and two of them use AMD CPUs. Microsoft, Nintendo, and Sony were not aware that they were all using AMD processors until all their consoles were announced.Both AMD and Nvidia are optimistic for the PC market, as the unified CPU/GPU processors in the PlayStation 4 and Xbox One use the same x86 programming architecture found in PCs, with AMD planning to introduce similar processors to desktop and laptop PCs in the near future. Nvidia claims that unlike in previous generations, game consoles will no longer be able to compete with PC graphics due to massive R&D funding by Nvidia and AMD, and stricter size and power requirements of consoles.

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